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Implement the transform_e primitive (to update property values for all edges) #3917
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[WIP] Implement the transform_e primitive (to update property values for all edges)
Implement the transform_e primitive (to update property values for all edges)
Oct 6, 2023
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Oct 18, 2023
…l edges) (rapidsai#3917) We have two versions of transform_e, one updating property values for all edges and another updating property values only for the edges in the given edge list. Both were declared but only the latter was implemented. This PR implements the first version (necessary to update edge masks in testing the neighbor intersection primitives with edge masking). Authors: - Seunghwa Kang (https://github.com/seunghwak) - Chuck Hastings (https://github.com/ChuckHastings) Approvers: - Chuck Hastings (https://github.com/ChuckHastings) URL: rapidsai#3917
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We have two versions of transform_e, one updating property values for all edges and another updating property values only for the edges in the given edge list.
Both were declared but only the latter was implemented. This PR implements the first version (necessary to update edge masks in testing the neighbor intersection primitives with edge masking).